What is your Quaker meeting’s story?

I had a great video inter­view with Mike Huber on gam­ing and fun and com­mu­ni­ty (I even got to bust out nine­teenth cen­tu­ry Books of Dis­ci­pline to high­light past Quak­ers’ dis­trust of “gam­ing and diver­sions”). He has an arti­cle in the cur­rent FJ on Dun­geons & Drag­ons and how his long­time play of it has shaped how he sees his Quak­er communities.

One take­away of our talk was the idea of a Quak­er com­mu­ni­ty as a kind of sto­ry­telling place. Do we have sto­ries of who we are? Our they are sto­ries or sto­ries inher­it­ed from pre­vi­ous gen­er­a­tions? Do we rec­og­nize our sto­ry arcs — the shifts, some­times obvi­ous and some­times grad­ual — that change our character.

Mike point­ed out that pas­tored meet­ings have rather obvi­ous moments to stop and reflect on who we are and what we’re becom­ing, as a change in pas­tors requires an assess­ment as a new call for a pas­tor starts. In unpro­grammed meet­ings, cer­tain­ly gen­er­a­tional changes cre­ates sto­ry arcs, though per­haps not as consciously.

What is you meet­ing or church’s story?

Read the video’s show notes here.